What is going on with Dead Space 2 Remake?
Studies circulated a few remake for Dead Space 2 being shelved, followed by EA denying the same, however things aren’t as they seem.
Posted By Ravi Sinha | On 14th, Apr. 2024
Remember final year’s Useless House remake from Motive Studios? It was pretty good, and you may even go so far as to say that it’s among the finest trendy remakes but. Contemplating how beloved the unique recreation is to this day, seeing the event team understand and amplify the horror, revamping the Zero-G sections, introducing the peeling system that made some weapons higher at dismembering than others, and the Intensity Director for some non-scripted horror. Good instances.
So anyway, it’s reportedly not getting a sequel any time soon. That distinction is vital, by the way, however Motive Studios is allegedly not working on a Dead Space 2 remake or a comply with-up to final year’s remake.
Let’s return a couple of days. Motive is already confirmed to be working on Marvel’s Iron Man in Unreal Engine 5. It was lately introduced that the studio would also assist on the developer-hungry machine that’s the Battlefield franchise, constructing a new group for a similar.
After the failure of Battlefield 2042, an enormous structure change was announced, with Respawn Leisure founder Vince Zampella becoming the boss of all things Battlefield. Since then, Ridgeline Studios has shut down, and Criterion is now main development on single-player Battlefield content material. Marvel’s Iron Man continues, having reached a “major inside milestone” earlier this year.
Amid this, Large Bomb’s Jeff Grubb reported on the game Mess Mornings podcast that a Dead Space 2 remake was within the works at Motive however had been shelved as a consequence of “lackluster sales” of the primary game’s remake. As for whether it ever occurs or not, Grubb was uncertain, but that it was within the concepting section, “definitely in pre-production”, and now that work has been sidelined in favor of Iron Man and Battlefield.
At this point, you’re probably pondering, as most would, “EA bad”, however then a twist occurred: EA responded to the report. Did it guarantee fans that it still loves the Useless Area franchise and that they shouldn’t worry about the future? No. As an alternative, a spokesperson advised IGN outright, “We don’t normally comment on rumors, however there isn’t any validity to this story.”
You’d assume that could be the top, however Grubb responded and effectively doubled down. “I give you my permission to imagine EA if you need, but whenever a company says ‘that isn’t true’, but they don’t specify which part of the story they’re speaking about, well … yeah.
“Dead Space 2 was undoubtedly being planned. It had a code name. They usually aren’t making it now.” No matter whether you imagine the publisher or Grubb (who has a fairly good observe report with rumors and trade happenings), he does raise a very good point. Which part of the story wasn’t true? That sales had been lackluster? That a Dead Space 2 remake was in the concepting part or no less than thought of?
Here’s the place things get about as complicated as the decision to place microtransactions in Dead House 3. Grubb pointed to a tweet by Motive responding to a person about whether Useless Space would be seen once more. “We will proceed to operate as a two-mission team, and we’re targeted on the development of Iron Man and collaborating on the future of Battlefield.”
So, whereas it isn’t a straight-up “Never” within the style of Ralph Bighead, it pretty much confirms that a Dead Space 2 remake isn’t taking place. Case closed? Not fairly.
Enter Bloomberg’s Jason Schreier. After talking to sources that couldn’t be named, he reported that the Lifeless House series is on ice again and that this determination was made in Spring 2023 – a couple of months after the Useless Space remake’s launch. Sales allegedly didn’t meet EA’s expectations, and while Motive reportedly looked into some ideas for a brand new entry within the collection, nothing was greenlit.
Plans primarily “fizzled out before they could get very far,” and the workforce began “exploring different ideas” last Summer time. In the meantime, its builders moved on to other tasks, as seen with Iron Man and now Battlefield (and it wouldn’t be stunning if they’re working on other titles at other EA studios).
Schreier would then tackle Grubb’s rumor and EA’s response immediately. “People aware of the mission inform Bloomberg that EA’s statement is right,” said Schreier on Twitter. “Motive has been on other projects for nearly a year.” If that wasn’t clear enough, he added that not solely was it “never greenlit” however that “the project’s leaders wished to do a brand new game, not another remake.”
Grubb would respond to Schreier’s report, stating that it all lined up with what he was informed. That a Dead Space 2 remake was thought-about “in the months leading up to” the Lifeless Area remake’s and that it was finally “put on the shelf.”
Schreier would then clarify one level of contention – the supposed code name that the mission had. He revealed that “Motive used the same code title to describe *whatever project* that the Useless Space workforce was engaged on next, hence the confusion on Jeff’s part. It was never actually a Dead Space 2 remake, and for almost a year, it’s had nothing to do with Lifeless House.”
If that wasn’t sufficient, as if this complete tale wasn’t already confusing, Schreier clarified what he meant by “plans fizzled” on Resetera. “Plans fizzled, but they largely concerned a Lifeless House sequel. A Dead Space 2 remake was not critically thought-about.”
Consider that statement for a second. It doesn’t make too much sense, right? Wouldn’t a remake of Dead Space 2 technically be considered a sequel since it’s following final year’s release? We now get into spoilers for the first game’s remake, so in the event you haven’t finished it and even engaged in New Sport Plus, skip ahead. Was Motive looking to work on Lifeless Space 4? You’ve got been warned.
After finishing a playthrough and starting a new Recreation Plus run, you had the non-compulsory job of collecting 12 Marker Fragments throughout various chapters. Isaac can then go to the Executive Quarters, access the captain’s room and interact along with his creepy display. After some spooky shenanigans, the Marker Fragments could be on the desk, and the participant can complete the game.
Nonetheless, a special ending would play, with Isaac interacting with the hallucination of Nicole and speaking about building “a little something first,” promising that she would like it. Meanwhile, the ship’s interior is covered in Marker symbols, hinting at a probably different story in the sequel.
There you will have it. Motive wasn’t reportedly seeking to remake Dead Space 2 however to create a sequel to the Lifeless Space remake. When asked on Resetera if this was the case, Schreier responded, “Now imagine having to explain this to your non-gaming news editors.”
Of course, all the things is all rumors and reviews, and regardless of who you imagine, the frequent thread is that the Lifeless Space remake didn’t carry out nicely. This all culminated in the absolute best response from a Resetera member: “I’m going to maintain it a buck with y’all. Dead Space 2 Remake, Lifeless Space Nu or Lifeless Area four – I don’t care, I just wanted extra Useless House and now I’m” exchange the final two words with spicier language.
If we take Schreier’s wording at face worth, this may have been a model-new sport. A brand new begin to the franchise, even. If you’re hopeful, like me, it will imply a brand new plot for Lifeless House 3, and then we might wipe the awful unique from our recollections. Sadly, that’s not happening, and at this level, it’s not possible to predict when a new Dead Space, remake or in any other case, will ever happen.
Is it the fans’ fault for not being dedicated enough to the sequence to ensure the remake’s success? Is it the fault of Electronic Arts for not advertising the title and attracting sufficient newcomers or outright killing curiosity within the franchise with Useless House 3 before placing it on ice for so long? Was it dangerous timing, with so many different huge releases in that quarter?
We may by no means really know and even understand the publisher’s expectations. However, one factor is for certain – it views titles like Battlefield and Marvel’s Iron Man as extra worthy of devoting sources to. Whether or not you think that’s proper or incorrect, it’s a safe choice in relation to pleasing the shareholders. Try convincing them to pour more money into one other remake which will not carry out as well as its predecessor, then attempt to explain that it’s really a sequel to the first game’s remake and not the second game’s remake.
There’s a lot more to be stated about this, however as The start Menu editor-in-chief, Lex Luddy, noted on the identical podcast with Grubb, “How have we gotten to a point where remakes are no longer a safe bet? ” The place remakes of beloved titles, even after receiving so much care and a focus, are no longer viable in today’s market? The unique Lifeless House bought one million copies after the first four months of release, yet it was also a business disappointment for Digital Arts.
Time is a flat circle, yada yada, but you’ll think that the sequel, which shipped nearly two million units in the first week alone, would also have built sufficient goodwill over time, right? Or at least created enough followers that they’d wish to be a part of the revival all these years later. Sadly, just because Dead Space 2 shipped more items in its first week doesn’t essentially imply it did higher.
EA CEO Andrew Wilson revealed in October 2017 that the sequel sold four million models since launching in 2011, which needs to be nice, however it value $sixty five million to make. After factoring in all the costs (like storefront charges for Xbox and PlayStation), it was also thought-about a commercial failure. The less mentioned about Useless Area 3, the better. All of this is sufficient to make you marvel – was a Lifeless Space remake actually the perfect call, at the least from a publisher’s standpoint?
Did it make sense to pour a lot cash, potentially more than the unique games, into a property that isn’t a proven money-maker? Or is it a consequence of the present triple-A development cycle, the place a $70 title debuting as the second greatest-selling title of the month within the United States isn’t a recipe for fulfillment?
One might level to 2019’s Resident Evil 2 occurring to sell 13.6 million models by December 2023, for example that they work, but the same trend of success can’t apply to other titles so simply. It’s ironic because the remakes of Resident Evil 2 and three reportedly impressed Useless Space to make a comeback. Meanwhile, EA’s remake languishes.
There’s a lot more one could say about the franchise outdoors of this entire Dead Space 2 remake confusion. I’ve already said a lot about the multi-studio method to Battlefield, which, regardless of forming over two years ago, has yet to announce any new titles or actually something in any respect aside from different studios which might be joining the fray.
How Motive will get mixed up in that remains to be seen, and whether or not it results in success – that too by trendy, unsustainable triple-A requirements – is one other scary query. Here’s hoping that the superhero properly hasn’t dried up within the games industry and that Marvel’s Iron Man turns into a success if nothing else.
Horror games – and their remakes – come and go. We’re due for a remake of Silent Hill 2 from Bloober Crew sooner or later, and despite misgivings, it may find yourself a industrial success. Then once more, maybe it won’t. Worst of all, that success might not be sufficient. Regardless, as far as Dead Space is anxious, it’s probably greatest to savor the reminiscences of the unique two video games and the remake and ultimately let go. As a lot as I want to see a continuation and maybe even a definitive conclusion the place Isaac finds peace, perhaps it’s just another dream with a monster at the end of it.
Observe: The views expressed in this article are these of the creator and don’t necessarily represent the views of, and shouldn’t be attributed to, GamingBolt as a company.
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